Rabu, 19 Juni 2013

Paranormal-DEFA (PC/ENG/2013)


Paranormal-DEFA (PC/ENG/2013)

Paranormal-DEFA (PC/ENG/2013)
English | Platform: PC | Release: 7 Jun 2013 | Publisher: Nifflas Games | Developer: Nifflas Games |  Genre: Action / Shooter / Indie

1 DVD

Experience the horrors of a haunting thats never the same twice. Paranormal is a 3D fully dynamic haunting experience. The player takes the role of Mattel Clark, an artist who has a haunted house. Mattel decides to film the hauntings with his camera, which is the viewpoint of the game. The player controls the camera as the hauntings slowly but surely escalate into something far worse and more horrific. Withmultiple endings, a different experience every time, top-notch graphicsand sound, Paranormal is a constantly evolving indie horror game. Features: FreeContent Updates FOREVER: Paranormal will receive free content updatesthat add new locations, stories, scenarios, scares, gameplay mechanics,and more! You will NEVER have to pay for DLC in Paranormal. The gamescontent is planned to double or even triple with each major contentupdate. Collectibles: In your bedroom, theres a shelf where all the collectibles you find are displayed. Sleep System: Sleeping in your bed recharges your cameras batteries and also has a chance of triggering other events. Flashlight (camera light): Creates a bright, short ranged light that casts dynamic shadows. Newer sound effects: Ive totally redone the sound in the game, optimizing it for surround sound or headphones. Controller support: The game will launch with full XBOX 360 Controller support, as well as native Mouse + Keyboard. DynamicHaunting: Ive revamped the dynamic haunting features from the techdemo I released, adding multiple outcomes, dynamic triggers, countlessvariables, and an action-reaction system. This will make your experiencewith the game much more unique and memorable, without missing out onanything important. First-PersonCamera: Much like in the movies ?Paranormal Activity or ?The BlairWitch Project, the viewpoint will be that of a camera being held by aperson (the player). Effects like camera shake, pixelation, videodistortion, audio distortion, and motion blur will all be present thanksto the camera screen-space shader I built for everything.
Screenshots
Paranormal-DEFA (PC/ENG/2013)Paranormal-DEFA (PC/ENG/2013)

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