Publisher: Slitherine Ltd.
Developer: Byzantine Games
Genre: Strategy
Release name: Sengoku.Jidai.Shadow.of.the.Shogun-SKIDROW
1 DVD
Description:
Sengoku Jidai: Shadow of the Shogun is a turn-based tactical and
strategic game set during the Sengoku era; primarily focusing on the
Japanese Warring States period and Japanese Invasion of Korea.
Features:
Accurate simulation of East Asian battle in the 16th and 17th
centuries, particularly the Sengoku Jidai (Japanese Warring States
period) and Imjin War (Japanese invasion of Korea and Chinese
intervention).
Unique graphic style influenced by Japanese paintings.
Historical scenarios covering key engagements of the period
Campaign mode allows you to rewrite history as you play through key
campaigns of the era. Terrain, manpower, supply, attrition, sieges and
economic damage all need to be taken into account. The decisions you
make on the strategic map will affect the forces available to you in
battle. The results of each battle will have long-term effects on the
strength, experience and elan of your units.
Classic Turn-based, tile based gameplay.
Easy to use interface, hard to master gameplay.
Battalion-sized units.
Named generals who can influence combat and morale of units under
their command as well as engage enemy generals in personal combat.
Single player and multiplayer battle modes.
Skirmish system allows unlimited “what-if” scenarios using
historically realistic armies from carefully researched army lists, on
realistic computer generated terrain maps. Armies covered include
numerous Japanese clans, Ikko Ikki, Wokou Pirates, Joseon Korean, Ming
Chinese, Chinese and Tribal rebels, Eastern and Western Mongols, Jurchen
and Imperial Manchu (Qing Chinese) armies. Each faction has multiple
lists covering the development of their armies through the 16th and 17th
centuries.
Skirmish scenarios are randomly generated and include open battle,
attack on a defensive position, defence of a defensive position,
awaiting reinforcements, enemy awaiting reinforcements, flank march.
In skirmishes players can pick their armies from the army list or allow the computer to pick the army for them.
Effective AI makes sound tactical decisions. Historical battle AI customised to the historical tactical situation.
6 difficulty levels allow the challenge to increase as you develop your battlefield skills.
Numerous different unit organisations, combat capabilities and
tactical doctrines allow full representation of tactical differences and
developments through the period.
Mod friendly game system with built-in map editor.
Multiplayer mode allows historical scenarios and “what-if” scenarios
to be played by two players using Slitherine’s easy to use PBEM server.
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