1 DVD
Release Description:
New unit types for all factions enter the fray with the Specialist Pack.
Each of the new units brings something new to their faction: support
abilities, superior firepower, devastating psyker powers, and more.
Astra Militarum – Ratlings
Sniper infantry unit that can move after shooting.
Though less resilient than their human comrades, Ratlings are naturally
excellent shots. It is said that Ratling marksmen can take the head off a
heretic from over a kilometre away. Coupled with their knack for
staying out of harm’s way, this makes Ratlings formidable snipers who
can take a surprising toll upon superior enemy forces.
Chaos Space Marines – Dark Disciples
Infantry unit that increases the defenses of Chaos units.
Dark Disciples carry profane accoutrements of their masters’ worship and
parrot the fell words spoken in his baleful prayers. Many such
disciples have been augmented to better serve in their role–their skin
stretched out and inked with grim litanies, or their mouths fitted with
Daemon-touched vox-grilles to project their voices into the warp. Amidst
the din of combat they join their Dark Apostle’s chants, crying out for
the Chaos Gods to manifest their blessings.
Craftworld Aeldari – Warlock
Psyker infantry unit that can teleport around the battlefield and cleanse their foes.
When the Warlocks of the craftworlds join their minds, the fate of
worlds can hinge upon their actions. As true sons of Khaine, these
militant psykers will plunge into combat at the slightest provocation.
Witchblades and singing spears are swung in graceful arcs, leaving
coruscating webs of energy behind them as the Conclave carves through
the ranks of their adversaries. They do so with joy in their souls, for
of all the seers of the Eldar hosts, the Warlocks are the fiercest and
most violent of all.
Necrons – Canoptek Wraiths
Extremely mobile infantry unit that passes through terrain and enemies with equal ease.
Canoptek Wraiths flit across the battlefield like the spectres of the
restless dead. Using their dimensional destabilisation matrices, these
strange constructs are able to phase in and out of reality at will. This
unique technology means that, though no more than mindless drones,
Canoptek Wraiths have manifold uses in war. Fortifications are no
obstacle to a Wraith, and they are able to pass more or less undetected
even through the midst of the foe, making them exceptional spies and
assassins both. Furthermore, Canoptek Wraiths make effective terror-
troops, appearing as if from nowhere to strike at vital targets in the
enemy’s midst. Here, swirling through the panicked gunfire of the foe,
the Wraiths flicker rapidly in and out of phase with reality, shots and
blades passing harmlessly through their indistinct forms.
Orks – Kill Bursta
Super-heavy vehicle with a big kannon and transport assault capacity.
Kill tanks are an Ork heavy tank design based around the twin Ork loves
of speed and extreme violence. The Kill Bursta’s main gun is an immense,
wide-bore siege mortar mounted in the centre of its forward hull, much
in the manner of a Space Marine Vindicator, only much, much larger! The
huge rocket-boosted ordnance launched by the bursta gun, while
appallingly short ranged, is powerful enough to blast a hardened bunker
or defensive bastion to smithereens, and has been observed in direct
fire shattering Imperial super-heavy tanks in a single shot, based as
much on luck as good judgement by its gunners.
Space Marines – Devastator Centurion
Very bulky infantry unit with massive armaments.
Devastator Centurions pound their enemies with a remorseless, relentless
rain of fire. Bloody havoc is wrought upon anything that falls within
the Centurions’ targeting reticules. The pilots’ marksmanship is
augmented by the grim machine spirits of their warsuits, decimator
protocols guiding servo-assisted recoil absorption and oracular
auto-targeting to ensure the Centurions maintain a punishing rate of
fire. Return fire is a futile gesture, akin to flinging stones at a
fortress, for should the enemy launch an assault in an attempt to
silence the Devastator Centurions’ guns they must contend with the
suits’ massive strength and the pilots’ skill at arms.
T’au – Krootox Rider
Sneaky infantry unit with both ranged and close combat capabilities.
Surging from the undergrowth with their rifles blazing, the warriors of
the Kroot Carnivore squads fall upon their victims with feral shrieks.
In their midst lumber massive Krootoxes, gunners perched upon their
backs as they direct sawing bursts of heavy fire into the foe.
Tyranids – Venomthrope
Infantry unit with poisonous attacks and a protective spore cloud.
The Venomthrope serves as a living chemical weapon dispenser for the
swarms of the Tyranid hive fleets. Its whip-like tentacles drip with a
multitude of alien poisons. Indeed, so potent are these toxins that it
is believed that a Venomthrope’s very touch means certain death.
Genre: Strategy
Developer: Proxy Studios
Publisher: Slitherine Ltd.
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